2014 April


Dragons and Titans – Updated Controls, Prizes, and New Dragon

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Independent developer Wyrmbyte, in partnership with indie publisher Versus Evil, today announced that their new MOBA, Dragons and Titans, which delivers fast matches and unique and fun gameplay options, has received several important updates, including the implementation of an improved control scheme. After listening to community feedback, the developer decided to add a click to move system with auto targeting and key binding so that controls would feel more familiar to gamers used to playing other competitive MOBA games. The new controls also introduce strafing and allows for even more strategic play beyond pushing forward or firing while fleeing backwards.  Gamers can now choose to play with either the legacy controls, the new click to move controls or with a game controller.

This announcement comes hot on the heels of the new Spring Season kick off, which now boasts an updated pool of prizes for the top players. In addition to the exclusive Spring Season avatar, which is awarded to the top 100 players in the game, the top player in the US will win a Gigabyte™ BRIX Gaming Ultra Compact PC powered by an AMD A8 APU and AMD Radeon™ R9 M275X graphics.  The next 4 runners up in the US will win an AMD Radeon™ R7 200 Series Graphics Card, also by Gigabyte. Full details about the new prize pool will be released soon. The Spring Season runs from now until June 30th, so gamers should log in and start playing today to be in for a chance to win.

Finally, Wyrmbyte also released a new dragon today which adds to the growing variety of dragons players can choose to master. Icemaul dragons are the undisputed kings of the polar seas and are cold and cruel with devastating ‘Hoarfrost’ and ‘Ice Storm’ attacks. They naturally excel at siege attacks but can also use their long range attacks to break up enemy formations to take or reclaim territory.  A new video highlighting Icemaul can be viewed on the Dragons and Titans Youtube Channel:

Dragons and Titans is now available to download direct from digital distribution service Steam:

Publishing Indies in the Era of Self-Publishing

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Games Industry International talked with Versus Evil GM Steve Escalante about the role of a publisher and what it means in the age of self-publishing. Click here to read the full article! 


“Marketing and promoting a game, working with a PR team, finding the right ads, doing a whole bunch of different community things is a lot of work and a lot of time,” Escalante continued. “And it takes you away from developing the game. So most of these guys just want to create the game, and they’re happy to have someone else handle that.”

Escalante has met with dozens of companies and has found that attitude to be consistent across the board. While many of the developers he speaks with need funding (which Versus Evil can provide), the largest demand so far has been on the marketing and promotion side of things. “